shine


a camera spinning around in a raytraced cube, with a sphere inside it (which is casting a shadow ;)
actually this is my first test with lightmaps (precalced textures with light and shadows included)

just wait some time to see the smudge effect. after a minute or so, the perspective is so sick it looks more like a plasma than a 3d scene :)

<and yes, loading this applet takes way too much time! *damn* bad coding.. blame me>



by glow [[email protected]]