shine
a camera spinning around in a raytraced cube, with a sphere inside it (which
is casting a shadow ;)
actually this is my first test with lightmaps (precalced textures with light
and shadows included)
just wait some time to see the smudge effect. after a minute or so, the perspective
is so sick it looks more like a plasma than a 3d scene :)
<and yes, loading this applet takes way too much time! *damn* bad coding..
blame me>
by glow [[email protected]]