After I made Obsoleet (together with Izard) in early July 2006, I continued working on Nerve demosystem. Not long after Outline, were we released Obsoleet, there was already a new party being organized: Demozone 2006. So Izard and I decided we were going to make a new 64k intro, which should be at least better than Obsoleet. We only had about 2 months to finish it, but Nerve was already stable enough to create something with it.Ofcourse it turned out we still had to do a lot of work at the partyplace, but we actually did finish something again. The resulting 64k demo is (if you’d ask me) far from perfect, but I think it’s not worse than Obsoleet 😉 All the content, except the music, were made in 1 or 2 hours at the party.

Izard did most of the modeling and texturing and the whole soundtrack.
I did all coding and a little bit of modeling and texturing.

Tech: C++, Direct3D, v2 software synthesizer, Nerve demo system

Download:

Screens:

Some shots from Soil
Some shots from Soil

Video:

[wp_youtube]qU0wI_zSe-4[/wp_youtube]