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	<title>Glow's corner</title>
	<link>http://glow.inque.org/wp</link>
	<description>Glow's personal online hideout.</description>
	<lastBuildDate>Sun, 25 Jul 2010 18:17:07 +0000</lastBuildDate>
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	<item>
		<title>Nerve demosystem</title>
		<description>Nerve is a demo system with which you can easily create a cool 64k demo. It is a single plugin for Maya, which turns Maya into a full 64k demo creation tool. There are already some publicly available 64k demo creation tools around (to be precise: .werkkzeug and aDDict2), but ...</description>
		<link>http://glow.inque.org/wp/?page_id=63</link>
			</item>
	<item>
		<title>Obsoleet</title>
		<description>In the first week of June, 2006, I went to a demoparty called Outline 2006. Together with Izard I made a small 64k demo. Since I had as good as nothing prepared (I only had a barely working texture generator), I had to do all the coding at the partyplace. ...</description>
		<link>http://glow.inque.org/wp/?page_id=65</link>
			</item>
	<item>
		<title>Gentex</title>
		<description>Gentex is a procedural texture generation engine. It's main purpose is to generate good-looking textures to be used in 64k demos. Therefore the whole engine aims at having very small footprint (only a few kilobytes).

Since gentex is nothing more than a numbercruncher, there was a need for a good frontend ...</description>
		<link>http://glow.inque.org/wp/?page_id=25</link>
			</item>
	<item>
		<title>About</title>
		<description>Hi, welcome to my online portfolio page. I'll try to keep the reflection part as short as possible, so here are some facts about me:

name:
Thijs Kruithof, also known as Glow

age and gender:
male, 29 atm

country of origin:
The Netherlands 

focused on:
coding (mostly computer graphics and audio synthesis) and a bit of graphic ...</description>
		<link>http://glow.inque.org/wp/?page_id=2</link>
			</item>
	<item>
		<title>Kleurboel</title>
		<description>I've been playing the game Enemy Territory for more than two years, and one of the features of the game I've always liked is the usage of colored characters in your player's name. Enemy Territory uses an improved version of Quake 3's name coloring, in which you can set a ...</description>
		<link>http://glow.inque.org/wp/?page_id=56</link>
			</item>
	<item>
		<title>Welcome</title>
		<description>Hi there, welcome to my personal portfolio website. On this website I present several projects I have been working on in my spare time. Feel free to look around, and in case of any questions you can leave a comment or contact me. You can find my contact info on ...</description>
		<link>http://glow.inque.org/wp</link>
			</item>
	<item>
		<title>Exo</title>
		<description>Originally developed for Breakpoint 2010, Exo is a 64kb demo that we finally released at Outline 2010. Just as our entry for Breakpoint 2009, we didn't manage to finish it on time, so we released it one month later at the Outline demo party.

It is the first demo that we ...</description>
		<link>http://glow.inque.org/wp/?page_id=84</link>
			</item>
	<item>
		<title>Scatterpillar</title>
		<description>This is a 64k intro Izard and I made for Outline 2009. It's probably the first 64k that we're actually kind of proud of. It took us quite some effort to squeeze everything in 64kb. About 1 hour before the deadline we were still stuck at an (compressed) executable file ...</description>
		<link>http://glow.inque.org/wp/?page_id=83</link>
			</item>
	<item>
		<title>Squander</title>
		<description>As often I had the urge to create some kind of game. This time I got inspired by a friend who is working on his own game which is powered by Unity. One of Unity's nicest features is that it can run from your webbrowser; making it really easy to ...</description>
		<link>http://glow.inque.org/wp/?page_id=79</link>
			</item>
	<item>
		<title>Leave a message</title>
		<description>Feel free to leave a nice message. Or a not-so-nice message. Or just anything.

Please note that your message won't show up here directly. I have to approve it first. Just to filter out the occasional spam. </description>
		<link>http://glow.inque.org/wp/?page_id=78</link>
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